Skilling Discordance: Unterschied zwischen den Versionen

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  Easy Uo Script (angepasste version):
+
<!-- siehe Diskussion -->
 
 
  ;==================================
 
  ; Script Name:House Discording
 
  ; Author:Toymaker
 
  ; Version:1.2
 
  ; Client Tested with:
 
  ; EUO version tested with: EUO 1.5 ver 90
 
  ; Shard OSI / FS: OSI
 
  ; Revision Date:10/27/2006
 
  ; Public Release:
 
  ; Global Variables Used:
 
  ; Purpose: Training Discordance inside a home.
 
  ;==================================
 
 
 
  findthemob:
 
  findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
 
  wait 9
 
  if #charGhost = yes
 
    {
 
      display ok You need a Ressurection $
 
      halt
 
    }
 
  if #FINDKIND = -1
 
  {
 
  ignoreitem reset
 
  goto disco
 
  }
 
  set #FINDKIND -1
 
  set #LTARGETKIND 1
 
  set #LTARGETID #FINDID
 
  ignoreitem #FINDID
 
  goto disco
 
 
 
  disco:
 
  event macro 13 15
 
  target 5s
 
  if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
 
  {
 
    findItem QRF_PRF_LQF_OQF_MQF_KRF C
 
    if #FINDKIND = -1
 
      {
 
        display ok You need instruments. $
 
        halt
 
      }
 
  set #LOBJECTID #FINDID
 
  wait 9
 
  event macro 17 0
 
  wait 9
 
  }
 
  else
 
    {
 
    event macro 22 0
 
    wait 1s
 
    if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
 
      {
 
        wait 1s
 
        goto disco
 
      }
 
    if #SYSMSG = That_is_too_far_away
 
      {
 
        wait 1s
 
        ignoreitem #ltargetid
 
        goto disco
 
      }
 
    if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
 
      {
 
        wait 1s
 
        goto disco
 
      }
 
      wait 1s
 
      goto findthemob
 
    }
 
 
 
Tokuno x: 1147 y: 1118
 

Aktuelle Version vom 30. Oktober 2007, 17:34 Uhr