Skilling Discordance
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Version vom 30. Oktober 2007, 00:18 Uhr von 84.60.6.110 (Diskussion)
Easy Uo Script (angepasste version): ;================================== ; Script Name:House Discording ; Author:Toymaker ; Version:1.2 ; Client Tested with: ; EUO version tested with: EUO 1.5 ver 90 ; Shard OSI / FS: OSI ; Revision Date:10/27/2006 ; Public Release: ; Global Variables Used: ; Purpose: Training Discordance inside a home. ;================================== findthemob: findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord. wait 9 if #charGhost = yes { display ok You need a Ressurection $ halt } if #FINDKIND = -1 { ignoreitem reset goto disco } set #FINDKIND -1 set #LTARGETKIND 1 set #LTARGETID #FINDID ignoreitem #FINDID goto disco disco: event macro 13 15 target 5s if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY? { findItem QRF_PRF_LQF_OQF_MQF_KRF C if #FINDKIND = -1 { display ok You need instruments. $ halt } set #LOBJECTID #FINDID wait 9 event macro 17 0 wait 9 } else { event macro 22 0 wait 1s if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL. { wait 1s goto disco } if #SYSMSG = That_is_too_far_away { wait 1s ignoreitem #ltargetid goto disco } if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL. { wait 1s goto disco } wait 1s goto findthemob }
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